4.1 Countries & Territories

The map

The world is divided into hundreds of territories, each one a group of contiguous chunks with a fixed name and ID. Territories are pre-baked — you can't create new ones or change their borders. You can only own them.

The map paints the world into three regions:

RegionHow it looks on /cmapCan be claimed?
TerritorySolid colour with a nameYes
UnchartedHatched / fadedNo
WildernessEmptyNo
Screenshot: /cmap in chat showing your country, neighbours, uncharted, and wilderness
/cmap renders an ASCII top-down view of the surrounding territories.

Two utility commands let you read what you're standing on:

/cmap                # ASCII map of nearby territories
/cwterritory here    # ID and name of the chunk you're in

Countries

A country is a group of players that owns one or more territories. Every country has:

Create a country with:

/c create <name>

This does not claim a territory. You don't get any land until you place a capital with /c setcapital.

Claiming territory

There are two distinct claim actions:

CommandWhat it claimsHow often
/c setcapital The territory you're standing in becomes the capital. A beacon is placed. Once per country.
/c city create The territory you're standing in becomes a new city. An ender rod is placed. One per territory you want to claim.

Both commands require:

  1. You must be standing in an actual territory (not wilderness, not uncharted).
  2. The territory must not already be owned by another country.
  3. For /c city create, the new territory must be adjacent to one your country already owns.
  4. You need enough chunk budget to cover its size.

Chunk budget

Every country has a chunk budget that limits how much territory it can hold at once. Each territory you own subtracts its chunk count from the budget. You earn more budget by:

The first territory (the capital) is free — it's covered by a one-time founding bonus. After that, every claim eats into the budget.

Important If you ever try to claim a territory and the chunk budget can't cover it, the claim is silently refused and your beacon/ender rod won't be placed. Always check your budget in /c info before expanding.

Releasing territory

There is no player-facing "unclaim" command in this season — territories are released only when: